Other Works
Since 2010 I have been specialising in UX Design for mobile. Below are some of my favourite projects, which showcase my ability to ideate features and deliver design on both interaction and visual level for cloud based, Big Data and IoT driven products.
Cloudpix (2013)
Orange was looking for a solution to develop user engagement with its cloud offer. Although supporting any file format, research surfaced their customers mostly used it to store images. Following this organic adoption, we envisioned to create a photo viewing app. With my interest in Big Data, I proposed we use the photos' EXIF tags to rebuild their context and turn Cloudpix into a storytelling app. Please view more screens and a presentation of how the app works on my Behance profile.
Key responsibilities:
• Product role and features ideation
• UX design
• Branding art direction and UI design 

Orange IOT hub (2013)
Orange explored digital solutions to address the fragmented user flow across the internet of things. As its name reveals, the app allows its users to add, manage and monitor their smart devices from a single dashboard. 
Key responsibilities: 
• Features ideation
• Interaction design

• Art direction and UI design

#TESTEURSOSH (2013)
Sosh is a French mobile carrier targeting teenagers and young adults. It runs #TESTEURSOSH, a mobile focused user generated review site that periodically invites 50 registered members to test and share opinions on the latest mobiles. I was asked to propose a rethink of the UX towards a more engaging online magazine paradigm. I also took this as an opportunity to update the site's visual design. Please view more screens on my Behance profile.
Key responsibilities:
• Features ideation
• UX design
• Art direction 

Sport Revolution fan app (2012)
Sport Revolution is a leading operator across sponsorship, in-stadium advertising, online, mobile and social media. We designed a white label app to be adapted to their 50+ professional sporting leagues partners, including the UEFA. The app proposition featured fan-to-fan social interaction, comparison of team-vs-team statistics, live video and gamification. Please view more screens on my Behance profile.
Key responsibilities: 
• Features ideation
• Interaction design
• Art direction and UI design

Love Food (2012)
This recipe app gives tips to make it easier for households to cut down on food waste and make the most of what they have in their fridge. Designed in 2012 at the tip of the skeuomorphic UI golden age, the IxD also used real-world interaction such as dragging photo-realistic ingredients on a chopping board. Please view more screens on my Behance profile.
Key responsibilities: 
• Features ideation
• Interaction design
• Art direction and UI design
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